Two dogs who have never been told no, and two games about the aftermath. Free, nothing to download, nothing to sign up for, and it all works on a phone.
They let themselves out. Nobody is bringing them back.
Three lanes of street, park, beach and pet store, coming at you and getting faster. Dodge what is solid, jump what is low, slide under what is hanging, and eat everything that is not nailed down.
Potato and Hash have the zoomies, and the living room should have moved. Steer them into one thing so it hits another thing, and keep that going until the entire house is moving at once.
Swipe left or right to turn them. They are already running and they are not going to stop, so the only thing you get to decide is which way.
Tap
Tap to jump, and hold it to jump higher. Hold it longer than feels sensible.
Swipe down
Swipe down to pounce. Whatever is underneath does not survive it, and they consider this a personality.
Swipe up
Swipe up for zoomies, a burst of flat out speed. It refills by wrecking things, so slowing down is the only way to lose it.
On a keyboard: left and right to turn, space to jump, down arrow to pounce, shift for zoomies.
Wrinkle Rush is three moves: swipe left or right to change lane, tap to jump, swipe down to slide. That is the entire manual.
The leaderboard is real. Every name on it was typed by somebody who actually played, there are no invented scores in there to make it look busy, and if it is empty when you get there then the top of it is yours.
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